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May. 10th, 2003 12:56 am
symbioidlj: (Default)
[personal profile] symbioidlj
This amazes me. The left is the character model from half-life from 1998, and the right is the character model for half-life 2, due (heh, yeah, games never get pushed back...) this year.

Anyways, I knew we had a large change in the past five years, but it's hard for me to really believe/realize that this is how far things have gone... I'm very curious as to what 5 years from now will bring...

Date: 2003-05-09 11:00 pm (UTC)
From: [identity profile] anotheryourself.livejournal.com
those eyes are incredible. i have a feeling they were probably simpler than say, the beard, but i'm very taken.

Date: 2003-05-10 08:22 pm (UTC)
From: [identity profile] vesicular.livejournal.com
Do you really think it's gotten that much better? I mean sure the textures are a lot better, but the poly count looks about right for a 5 year upgrade.

Lets just put it this way, it's no Doom III.

Date: 2003-05-11 12:11 am (UTC)
From: [identity profile] symbioid.livejournal.com
I guess all I'm saying is, I've been playing half-life lately, and sure, I've played Quake3, and Warcraft3, but nothing really "new" Splinter cell is the closest I've seen to this kind of graphical prowess.

The halflife2 engine is, however, supposed to be pretty damned good.

I don't really think it's fair, however, to compare anything to Doom3, cuz really, can you ever compare anything to Carmack?

But, the point was really that yeah, maybe it's the "expected" difference of 5 years upgrade, but if you've only played halflife and gotten used to it's graphics, and seeing the side-by-side comparison, i guess all I'm saying is, it's pretty impressive. It's been five years, and I think the thing is that I didn't realize that at first. I mean, compare 93 to 98 technology, and there's a huge gap. I think the whole "time speeds up as you get older" effect comes into play here, because it just doesn't FEEL like 5 years to me.

And I wasn't trying to claim that HalfLife2 is the be all and end all of graphics. But look at that expression... Yeah, I know, it's always getting better, but I dunno. Whatever. It took your comment kinda harshly, however. But whatever. It's just graphics. heh. BTW, tony just picked up ikaruga, so I'll probably be checking it out tomorrow.

Date: 2003-05-11 09:18 am (UTC)
From: [identity profile] vesicular.livejournal.com
I wasn't trying to be harsh, sorry if I came off that way. It is indeed a good upgrade. And it is probably more than I would have expected looking at the pictures side by side. Like I said, the textures are great. I think that's where a lot of people are really advancing graphics. If you look at Halo 2, it looks amazing, but the poly count is actually pretty low. It's all in the textures and bump mapping, etc. I think that's what they've done here to pull this off. That's basically what I was trying to say.

Anyway, have fun w/ Ikaruga. Such a great game. The high score to beat is here. ;)

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