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Jan. 24th, 2013 10:05 pm
symbioidlj: (Default)
[personal profile] symbioidlj
Tonight in Illustrator I made a quick mockup of some icons for Five Year Plan. I think they look fine for alpha/playtesting. Obviously, I can rotate them, resize, etc, for whatever purpose I need.

Still need to grok Illustrator (i.e. since it's vector based, there's no "crop" feature (I just did an export to png and cropped in photoshop), but I hear you should use masks somehow to achieve cropping. Meh.

Anyways, here's the icons.

Date: 2013-01-25 12:18 am (UTC)
From: [identity profile] vesicular.livejournal.com
What do you mean by cropping

Date: 2013-01-25 12:20 am (UTC)
From: [identity profile] symbioid.livejournal.com
like, select a region, and then "crop" to the selected region. i.e. the crop button.

Date: 2013-01-25 12:58 am (UTC)
From: [identity profile] vesicular.livejournal.com
I guess I still don't understand. You want to crop vectors?

Date: 2013-01-25 01:00 am (UTC)
From: [identity profile] symbioid.livejournal.com
When I have a page that's default setup to like 8x11, and I want a section of that (like above) (i.e. there's a lot of whitespace around the actual art I want), I just want the art, and not all that extra space around it. So I can turn it into a bitmap and display it as an img tag. Does that make sense? When I exported the image, initially it was like 8x11 or whatever the default size was when I started making it. so there was just wasted space and it looked like shit on as an image link.

Date: 2013-01-25 01:12 am (UTC)
From: [identity profile] vesicular.livejournal.com
There's a crop area tool. it's a subset of the slice button. That should allow you to resize the artboard, doing basically what you want.

I usually import into PS though. Just an old habit.

Date: 2013-01-25 07:58 am (UTC)
sabotabby: raccoon anarchy symbol (socialism with a human face)
From: [personal profile] sabotabby
Put a box (just a line, no fill) around where you'd want to crop, select all of your objects, and create a clipping mask.

Date: 2013-01-25 11:50 am (UTC)
From: [identity profile] symbioid.livejournal.com
Thanks for the tip - I'll have to look into it when I get home. I know there's tons of features that I really have to learn.

I've only used bitmap editors before (and vector only occasionally for very simple things). In the end it would be good to learn more advanced features.

Do you know of any good resources (books, websites) that I can look at to help further my education on these tools? I'm sure adobe's site itself has plenty. I have been just kinda googling stuff as I go, but it wouldn't hurt to have a more solid reference thing to work with.

Any suggestions on the content? I know it's just a mockup, but do you think those are passable enough? What would you do to make it look better? Thanks again for the feedback - I appreciate it :)

If I ever get this game going and you're still around (here's to hoping you are), I'd like to send you a copy of it :)

Date: 2013-01-25 07:23 pm (UTC)
sabotabby: raccoon anarchy symbol (socialism with a human face)
From: [personal profile] sabotabby
Adobe's site isn't bad for tutorials. I'm one of those people who just needs to fuck around in the software until I get it, though. I have a Lynda.com membership but I haven't exploited it yet.

What do you need them for? Like, are they on pieces or cards or is this an online thing? I think the rifle and other object (paintbrush?) could use a bit more detail.

And yes the game sounds totally awesome.

Date: 2013-01-25 07:57 pm (UTC)
From: [identity profile] symbioid.livejournal.com
I'm mostly the same as you (dick around til I learn what I need, but if I have a specific goal I definitely need something more concrete). Never heard of Lynda.com...

They're icons for cards (and potentially tokens) so they would be much smaller than this. Hence the need for simplicity. I was going to try to make a hole in the trigger area, but I was already sick of dicking around with it by that point LOL... The only thing I'd like on the brush is perhaps more of a "curve" at the brush tip, as if it's been used and bent by use over time (if that makes sense).

I really hope it is awesome, won't know until I actually get stuff made and tested :) Now off to check out Lynda...

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